Lamborghini V12 GT
Wind tunnel simulation
This project focused on building an efficient procedural workflow in SideFX Houdini:
Utilized custom VEX scripts and node setups to generate dynamic airflow, streamlines, and particle fields around the vehicle body.
Real-Time Integration (Unreal Engine 5.8): Imported the simulation data to set up materials, atmospheric effects, and lighting for the final cinematic render.
Combining Houdini's procedural strength with Unreal Engine’s real-time rendering continues to open up incredible possibilities for automotive visualization and VFX pipelines.
Beauty Shots



Procedural Setup
Procedural workflow in HoudiniFX