Lamborghini V12 GT

Wind tunnel simulation

RoleLook Dev, Real-Time Render
ToolsHoudiniFX, Unreal Engine
TimeframeSeptember 2026

This project focused on building an efficient procedural workflow in SideFX Houdini:
Utilized custom VEX scripts and node setups to generate dynamic airflow, streamlines, and particle fields around the vehicle body.
Real-Time Integration (Unreal Engine 5.8): Imported the simulation data to set up materials, atmospheric effects, and lighting for the final cinematic render.
Combining Houdini's procedural strength with Unreal Engine’s real-time rendering continues to open up incredible possibilities for automotive visualization and VFX pipelines.

Beauty Shots

Procedural Setup

Procedural workflow in HoudiniFX